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Pouvoir Pokémon
Magnet
Once during your turn (before your attack), you may flip a coin. If heads, search your deck for a Basic Pokémon named Magnemite and put it onto your Bench. Shuffle your deck afterwards. This power can't be used if your Bench is full or if this Pokémon is Asleep, Confused, or Paralyzed.

Superconductivity
Does 10 damage to 1 of your opponent's Pokémon. Don't apply Weakness or Resistance.
Carte précédente
Raichu (No. 013)
Carte suivante
Magneton (No. 015)